
Name : Battleheart v1.0.4 iPhone iPodTouch iPad
Genre : Strategy
File Name : battleheartv1.0.4iphoneipodtouchipad.ipa
File Size : 62.6mb
Language : English
Requirements : Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1.2 or later
Battleheart - enter a world of epic fantasy combat!
From the creators of Zombieville USA and OMG Pirates!, Battleheart distills some of the greatest elements of roleplaying games and real-time strategy into pocket-sized form!
Create a unique party of heroes, and lead them in frantic real-time battles against monsters of ever increasing power. Lay waste to your foes with dozens of unique special powers as you gain experience, upgrade your party's equipment, and craft them into the ultimate battle force!
-- Features --
• Easily command your army via simple touch commands.
• Create a unique party from numerous character classes, including stealthy rogues, powerful wizards and stoic knights!
• Customize your heroes via dozens of unique skills - literally hundreds of class and skill combinations!
• Make the most of your party's skills to control the battlefield - turn your opponents into frogs, stun them with poisons, or simply destroy them with meteor strikes and whirlwinds of steel!
• Over 100 unique items to collect and equip across a 30+ level campaign, complete with epic boss battles!
• Put your custom party to the ultimate test in survival arenas, where rare and unique rewards can be found!
• Incredibly sharp animation and art designed specifically for the Retina Display and iPad!
What's new in Version 1.0.4
--- Gameplay Tweaks ---
• The level-30 knight skill "revenge" now deals significantly more reflected damage, and works against ranged attacks
• The range at which idle party members will automatically attack a nearby enemy has been increased slightly
--- Bug Fixes ---
• The level-30 knight skill "revenge" can no longer crash the game when delivering a killing blow
• Wizards who teleport away from melee attacks in the knick of time should now avoid damage properly
• Items that grant a chance to deflect attacks no longer interfere with the proper function of the monk ability "Evasion"• Using Shadowstep on a dying target can no longer render the rogue invisible for an extended period of time.




0 comments:
Post a Comment